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TOYSTUDIO SDK
1.6.1.3
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2Dベクトル [詳細]
#include <TaLibSymbol.h>
Public メソッド | |
| TA_VECTOR_2D () | |
| TA_VECTOR_2D (float x, float y) | |
| TA_VECTOR_2D (const float *pVal) | |
| ~TA_VECTOR_2D () | |
| operator const float * () const | |
| operator float * () | |
Public 変数 | |
| union { | |
| float m [2] | |
| struct { | |
| float x | |
| float y | |
| } | |
| struct { | |
| float u | |
| float v | |
| } | |
| }; | |
2Dベクトル
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inline |
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inline |
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inline |
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inline |
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inline |
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inline |
| union { ... } |
| float TA_VECTOR_2D::m[2] |
| float TA_VECTOR_2D::u |
| float TA_VECTOR_2D::v |
| float TA_VECTOR_2D::x |
| float TA_VECTOR_2D::y |